Fall from Grace/Enemies

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Enemy List

Chapter 1.5

Shared

Name Icon Description
Valve Guy
Valve Guy.png
  • Randomly switches between standing still and chasing Isaac.
  • Moves randomly and erratically.
Bubba
Bubba.png
  • Guards in place.
  • Chases Isaac, attempting to line up cardinally and pound Isaac with a pipe.
Guzzle
Guzzle.png
  • Walks slowly
  • Shoots a barrage of tears directed at Isaac.
Tubular
Tubular.png
  • Wades about in pits.
  • Shoots a piece of scrap at the ceiling, causing a pipe to fall near Isaac and splash tears upon impact with the ground.


Boiler

Name Icon Description
Puff
Puff.png
  • Floats, pushes itself in one of 8 random directions.
Steamling
Steamling.png
  • Floats randomly around the room.
  • Fires an uneven spread of 3 steam projectiles at Isaac.
Vaper
Vaper.png
  • Chases the player, turning slowly.
  • Leaves a trail of steam projectiles as it moves.
Effervescent
Effervescent.png
  • Bounces diagonally around the room.
  • Occasionally disappears, leaving a ring of 6 steam projectiles before appearing somewhere else in the room.
Teddy
Teddy.png
  • Floats towards Isaac, spraying a short jet of steam while turning slowly.
  • Once it's skinsuit breaks, it spawns a burst of steam projectiles. Runs away frantically trying to find a new skinsuit to wear.
Whistleblower
Whistleblower.png
  • Shoots a ring of steam projectiles in a slow, orbiting pattern.
  • If Isaac gets close, it sprays 4 jets of steam in the cardinal directions.
Mulliboil
Mulliboil.png
  • Avoids Isaac.
  • Spawns Puffs.
  • On death, explodes and spawns 2 more Puffs.
Broil
Broil.png
  • Wanders around.
  • Stops to boil the water around it, creating a damaging circle and pops bubbles to shoot arcing projectiles.
Steamed Ham
Steamed Ham.png
  • Shoots 4 steam projectiles that move in a sine wave pattern.
Sourdough
Sourdough.png
  • Stationary and unkillable.
  • Puffs up and farts, pushing away steam projectiles and nearby enemies.
  • On room clear, splashes into the water and shoots projectiles.
Charboy
Charboy.png
  • Appears randomly out of wall furnaces.
  • Spits a coal projectile that bounces and creates steam projectiles upon contact with the water.
  • The coal projectile leaves an extinguishable flame in dry rooms.
Hotshot
Hotshot.png
  • Stationary.
  • Fires arcing projectiles that leave boiling creep.
  • Taking damage causes it to heat up and shoot faster.
Raspberry
Raspberry.png
  • Wanders around, attempts to inhale nearby steam projectiles.
  • Spits a continuous volley of boiling projectiles depending on the number of steam projectiles it inhaled.


Vanilla Enemies

Chapter 2.5

Shared

Name Icon Description
Rascal
Rascal.png
  • Continually spawns in minecarts out of special minecart doors.
  • Sometimes shoots a projectiles, spits a bomb, or jumps out of the minecart to chase Isaac on foot.
Prospector
Prospector.png
  • Wanders around, breaking rocks with its pick-axe.
  • Chases Isaac, attempting to line up cardinally and whack Isaac with its pick-axe.
  • Its attack fires 4 rock projectiles in an X pattern on impact, or a ring of 8 projectiles if it breaks a rock.
Dirt Digger
Dirt Digger.png
  • Segmented Larry-like enemy.
  • Digs into the wall, appearing elsewhere at charging speeds.
Garden
Garden.png
  • Bounces diagonally around the room. Passively spawns Flies, and sheds Fly Bombs when damaged.
  • After taking enough damage, it grows legs and chases Isaac at high speeds.
  • Cannot be killed, dies when the room is cleared.


Grotto

Name Icon Description
Mudman
Mudman.png
  • Chases Isaac.
  • Emerges from a mud pit when Isaac steps on the mud pit it is occupying.
  • Alternatively, emerges once all other enemies are killed.
Muck Worm
Muck Worm.png
  • Appears from mud pits and fires a burst of mud projectiles at Isaac.
  • Chases Isaac while they are stepping in the mud pit they are occupying.
Mudpie
Mudpie.png
  • Dump variant that creates slowing mud creep.
  • While in head form, targets mud pits to reform a new body for itself.
Mud Fly
Mud Fly.png
  • Fly variant, resistant to knockback and flies in an imprecise manner.
  • Turns into a Swarm Fly on death.
Spore Fly
Spore Fly.png
  • Mud Fly infected by spores.
  • Fires an arcing spore projectile on death.
Robert
Robert.png
  • Danny variant that shoots mud projectiles and spawns Mud Flies.
Bobert
Bobert.png
  • Robert infected by spores.
  • Shoots spore projectiles and spawns Spore Flies.
Popcaps
Popcap.png
  • Cluster of stationary mushrooms that act as background decorations.
  • When infected by spores, sprouts from the ground and bounces around randomly.
  • Creates a small spore explosion on death.
Gluey
Gluey.png
  • One Tooth infected by spores.
  • Dashes twice in succession.
  • Creates a spore explosion on death.
Puff Bat
Puff Bat.png
  • Fat Bat infected by spores.
  • Releases a burst of homing spores that create small spore explosions on death.
  • Creates a large spore explosion on death.
Braapinfly
Braapinfly.png
  • Dragon Fly variant that bounces diagonally in an uneven manner.
  • On death, shoots a wave of spore explosions in a + or x pattern.
Hyph Man
Hyph Man.png
  • Wanders around aimlessly.
  • Once disturbed, all Hyph Men in the room will chase Isaac for a short period.
Hypher Man
Hypher Man.png
  • Wanders around aimlessly.
  • Once disturbed, chases Isaac at high speeds and explodes once in range.
  • This explosion triggers all Hyph Men in the room.
Fungori
Fungori.png
  • Wanders around the room, planting dormant mushrooms in the ground.
  • Once disturbed, all planted mushrooms will explode and leave behind a cluster of floating projectiles. Chases Isaac for a short period.
Level 2 Mushroom
Level 2 Mushroom.png
  • Stationary. Resistant to damage while closed.
  • Occasionally opens up, firing a line of 3 projectiles in cardinal or diagonal directions, in addition to a cluster of floating projectiles.
  • Spawns a burst of floating projectiles on death.
Bustler
Bustler.png
  • Stationary. Carries a green aura which gradually grants other enemies a shield up to 10 additional HP.
  • Retaliates from damage by firing a single homing spore.
Creecher
Creecher.png
  • Mole variant. Burrows around the room, creating mud tiles in positions that it occupies.
  • If spooked by the player, will jump to nearby position, creating an additional mud tile.
Toast
Toast.png
  • Invulnerable to damage unless its underside is exposed.
  • Leaps towards the player, landing on its head and shooting projectiles in the cardinal directions.
  • Upon landing in a mud pit, shoots a ring of 8 mud projectiles and becomes stunned for a moment.
Bogfish
Bogfish.png
  • Disguised as a Cattail in mud pits.
  • Once aligned with Isaac, will emerge and charge in a cardinal direction.
  • Shoots mud projectiles and creates mud pits while charging.
Nutcase
Nutcase.png
  • Wanders around the room, attempting to charge at Isaac. Highly resistant to damage.
  • Upon stepping in a mud pit, sinks down and becomes rooted in place.
  • Becomes vulnerable while rooted. Occasionally shoots a single projectile at Isaac in this state.
Graspy
Graspy.png
  • Moves around by extending its thorny limbs, grabbing onto solid grids.
  • Its limbs block projectiles and deal damage upon contact.
  • Only the head is vulnerable. Retaliates by firing a single projectile at Isaac.
Skeeter
Skeeter.png
  • Flies around, targeting other enemies to consume their fluids.
  • While filled, slowly chases Isaac and shoots a burst of projectiles.
  • Has alternate behavior depending on the type of enemy it consumes from.


Vanilla Enemies

Chapter 3.5

Shared

Name Icon Description


Bastille

Name Icon Description
Frosty
Frosty.png
  • Periodically fires freezing projectiles at units in its lane, encasing them in ice.


Other

Ascent

Name Icon Description
Tainted Tubular
Tainted Tubular.png
  • Wades about in pits.
  • Shoots a large piece of scrap at the ceiling, causing many pipes to fall around the room randomly for an extended period.